using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Text;

namespace Momentum.Static
{
    public class mStaticPlayer
    {

        #region Public Information

        public enum DirectionsLateral
        {
            Left,
            Right,
            None,
        }

        public enum DirectionsFrontal
        {
            Forward,
            Backward,
            None,
        }

        public enum DirectionsTurret
        {
            AntiClockWise,
            ClockWise,
            AntiClockWiseSmall,
            ClockWiseSmall,
            None,
        }

        public enum Action
        {
            Shoot,
            None,
        }

        public static Color[] TeamColors = new Color[2] { Color.Gray, Color.BurlyWood };

        #endregion

    }
}
